Computing
The Ravenstone Computing Curriculum
A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world.
Computing has deep links with mathematics, science and design and technology, and provides insights into both natural and artificial systems. The core of computing is computer science, in which pupils are taught the principles of information and computation, how digital systems work and how to put this knowledge to use through programming. Building on this knowledge and understanding, pupils are equipped to use information technology to create programs, systems and a range of content. Computing also ensures that pupils become digitally literate – able to use, and express themselves and develop their ideas through, information and communication technology – at a level suitable for the future workplace and as active participants in a digital world.
Our Vision for computing
The Ravenstone curriculum for computing aims to ensure that all pupils:
- can understand and apply the fundamental principles and concepts of computer science, including abstraction, logic, algorithms and data representation
- can analyse problems in computational terms, and have repeated practical experience of writing computer programs in order to solve such problems
- can evaluate and apply information technology, including new or unfamiliar technologies, analytically to solve problems
- are responsible, competent, confident and creative users of information and communication technology
Computing Curriculum Overview
EYFS |
Computational Thinking Using and Manipulating Technology |
|||||
Year 1 |
Programming Toys |
Digital Fact File |
Story Creation |
What’s a computer? |
Scratch Jr. |
Filming |
Year 2 |
Key Skills |
Lego WeDo - Robot Cars |
Publishing |
Movie Trailers |
Comic Book Creators |
Scratch |
Year 3 |
Key Skills |
Computing Unplugged |
BBC Microbit/ Scratch |
Animation |
Digital Data |
Lego WeDo |
Year 4 |
Key Skills |
Hopscotch - Game Design |
Green Screen News Reports |
Networks, the Internet and the WWW |
Lego WeDo |
BBC Microbit/ Scratch |
Year 5 |
Key Skills |
Computational Thinking |
Lego WeDo |
Interactive Books |
BBC Microbit |
Stop-Frame Movie |
Year 6 |
Key Skills |
Website Design |
Digital Art |
Lego WeDo |
Enterprise and Digital Projects |
Year group skills
Internet safety
Our ongoing objective is to ensure that we teach children the skills to stay safe online.
We do this through a range of lessons and activities.